Half-Way There!


Half way through the GitHub GameOff game jam and things are actually pretty under control this time around ๐Ÿคž.

Lots done:

  • Basic gameplay, audio and graphics implemented โœ”
  • Learned basic 2D physics coding with matter.js โœ”
  • Implemented physics based audio โœ”
  • Developed a procedural audio Ladybug language โœ”

As for many of my hobby code projects I developed this entirely in the browser using Glitch and Pixlr and tried to take full advantage of the web platform - no compile, no frameworks.

This imposes surprisingly few limitations and allows me to pop online any time with what ever device is handy (usually my kid's Chromebook) - initial audio work was completed in the car park during basketball training for example.

Next up I want to improve the UX and look of the GUI elements, flesh out the audio and work on gameplay balancing.

Thanks for reading, let me know what you think of Bug vs. Boxes so far and how you would like to see it develop.

Files

app.zip Play in browser
73 days ago

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