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This is a submission to
Game Off 2017
View the submission page
for this entry
https://github.com/joegaffey/galaxeroids
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Submission to Game Off 2017
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Devlog
Post Jam Drop
December 28, 2017
by
joeg
Now that th e game jam is over I have pushed some misc updates. Some of the ones I can remember right now are: Stability improvements and bug fixes Updates to touch controls Minor Improvements to swa...
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OMG PWA FTW!
December 11, 2017
by
joeg
Almost forgot to mention, Galaxeroids is implemented as a Progressive Web Application (PWA) using the manifold.js PWA Builder . This means it can be played when offline and can be installed to your P...
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It's full of stars...
December 01, 2017
by
joeg
Probably my final upload before the GameOff deadline. This one adds a really simple background star-field effect, a couple of new sounds and some gameplay tweaks including slowing down the enemy fire...
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Boss Audio
November 29, 2017
by
joeg
Two improvements in this last update are sound effects and the boss battle. I added a bunch of new effects throughout the game and changed some others. All effects are from arcade classics provided b...
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Control freak
November 26, 2017
by
joeg
So today's updates are all about the controls. I've moved the touch controls onto the canvas to avoid some graphical and layout issues and changed from simple button presses for the ships motion cont...
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Release the Destructorb !
November 24, 2017
by
joeg
Just uploaded a new version with a couple of small but nice updates. First a new alien - Fatfox. He has a sort of ancient Egyptian canine thing going on. Then the main event - the Destructorb has bee...
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Enter Galaxeroids!
November 23, 2017
by
joeg
Hello itch.io! Galaxeroids is my entry to the 2017 GitHub Game Off . Its a retro arcade shooter homage to the late 70s classics that I'm basically using to recreate some fond childhood memories of t...
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